Corporate Background

2004 Further fueling the steady growth of Enlight's publishing division are two eagerly anticipated titles, Warlords BattleCry 3 and Nemesis of the Roman Empire , games that build on their outstanding pedigrees and are sure to please their legions of fans the world over. Remaining true to its roots as a developer, Enlight also released Wars & Warriors: Joan of Arc , an innovative genre-blending action and strategy title in February.

2003 Enlight made its debut in the publishing industry with Restaurant Empire , the business simulation that has received praise among reviewers, retailers and consumers as its sales and popularity grows. Continuing its successful publishing enterprise, Enlight released X2: The Threat which has met with critical acclaim from the gaming industry. Fast Lanes Bowling , also published by Enlight, touts the most advanced game physics of any bowling titles to date, and already is a hit with casual gamers.

2002 Enlight released two titles: Hotel Giant and Virtual U 2.0 . Hotel Giant takes realistic business simulation to a new frontier. Virtual U version 2.0 offers significant enhancement over its predecessor and helps reinforce the simulation's reputation as the best learning tool for higher education management courses.

2001 Capitalism II , the sequel to the award-winning Capitalism , was released after much anticipation and fanfare. With a rating of 9 out of 10, it received the Editor's Choice Award from

2000 Virtual U , a university simulation game co-developed with Dr. William Massy who formerly served as Stanford University's chief financial officer as well as vice president for business and finance. Virtual U is now in use by more than 30 universities as a training tool in higher education management courses.

1999 The follow up to Seven Kingdoms , Seven Kingdoms II captured nominations for ˇ°Strategy Game of the Yearˇ± from GameSpot and Online Gaming Review and won the Best Overall Strategy Game of 1997 from Gaming Nexus and Strategy Game of the Year Award from PowerPlay, a leading gaming magazine in Germany.

1998 Enlight released Seven Kingdoms: Ancient Adversaries , an expanded version of Seven Kingdoms.

1997 Seven Kingdoms released and declared by GameSpot that "...there hasn't been an empire builder this good since Civilization II... Seven Kingdoms is an outstanding game in every way." Enlight also released Capitalism Plus , an expanded version of Capitalism , in the same year.

1996 With its remarkably high degree of realism, Capitalism has made the leap from playground to classroom. Harvard University and Stanford University pioneered the use of this award-winning business simulation in instructional purposes shortly after its release. Professor Tom Kosnik said, " Capitalism is a world-class, hands-on learning experience I've used at Stanford School of Engineering and Harvard Business School. Gamers not only learn the subtleties of growing an entrepreneurial business but also learn about leadership and team building necessary in any business situation."

1995 Release of Capitalism which was referred to by PC Gamer as "the most realistic, detailed business sim on the market today, and one of the best economic games of all time." Additionally, the game also made its appearance on Business Week, The Discovery Channel, and CNBC-TV Cable.