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Re: Dutch localization

Posted: Sun Jan 07, 2018 3:09 pm
by royalt
"Owned by Government" can't be translated.
owned by government
owned by government
Owned.png (628.56 KiB) Viewed 6387 times

Re: Dutch localization

Posted: Sun Jan 07, 2018 3:13 pm
by royalt
Monuments that help increasing X make it impossible to translate the word "by"

increased BY
increased BY
increaseby.png (484.53 KiB) Viewed 6386 times

Re: Dutch localization

Posted: Sun Jan 07, 2018 3:21 pm
by royalt
In public buildings there's a text in the panelview "All x in this city (Total: 0/1)"

I'm not sure if the problem only exists in Dutch, but we have different "suffixes" for plural forms depending on the word.

F.i. Universiteit => UniversiteitEN
Brandweerkazerne => BrandweerkazerneS
BibliothEEk => BibliothEken

all universities
all universities
alluniversities.png (67.25 KiB) Viewed 6384 times

Re: Dutch localization

Posted: Sun Jan 14, 2018 6:09 am
by Kapseljd
ow cool wist niet eens dat men hier mee bezig was om het in het nederlands te doen.
haha best wel leuk eigenlijk :D

Re: Dutch localization (Nederlandse versie)

Posted: Sun Apr 29, 2018 5:46 pm
by royalt
When selling land that is owned by your subsidiary, the text in the messagebox can't be translated. (Subsidiary DLC)
plotisowned
plotisowned
plotisowned.jpg (104.04 KiB) Viewed 6325 times

Re: Dutch localization (Nederlandse versie)

Posted: Tue May 01, 2018 3:47 pm
by David
We will add the text into t_game.txt in the next patch.

Re: Dutch localization Nederlandse versie

Posted: Tue Apr 23, 2019 12:50 pm
by royalt
bennieGuacy wrote: Tue Apr 23, 2019 12:22 am I am Dutch, but the only sentence I understand, is 2:10:
"Je weet toch, dat kunnen we ook"
is something like
"You know, we can do that too"

In the comments someone says its "papiamentu.....and engles"
Never heard of Papiamentu before, so thanks for enlightening me ;)

Re: Dutch localization (Nederlandse versie)

Posted: Sun May 03, 2020 11:41 pm
by paulwoman
These translations are very old and many features are not translated.

If you're interested in doing a "clean" translation, I've created a post to help each other.

http://www.capitalism2.com/forum/viewto ... =22&t=7592

Re: Dutch localization (Nederlandse versie)

Posted: Tue Jul 21, 2020 9:29 pm
by paulwoman
Attached is a "zip" with the necessary OmegaT files of CapitalismLab 6.5.14 for those who would like to take over the project.


You'll need install the OmegaT 5.2.0 with JRE or JRE 64 https://omegat.org/download

https://www.youtube.com/watch?v=3Wv79R9Sp6E

Re: Dutch localization (Nederlandse versie)

Posted: Thu Sep 10, 2020 6:14 am
by Hyronymus77
I volunteer for (updating) the Dutch translation but only starting from October as I'm moving house the remainder of this month.