(MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

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Njeroe
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Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#381 Post by Njeroe » Wed Jan 24, 2018 11:02 am

David wrote:
Tue Nov 28, 2017 11:48 pm
Njeroe wrote:
Tue Nov 28, 2017 5:25 pm
My game crashes using this mod on 5.1.05 without Digital Age DLC using RealWorld V11.23.

Gives a pop-up saying MethodRes::operator[] any idea how to fix?
I've just tested it using on 5.1.05 without Digital Age DLC using RealWorld V11.23 and it ran without any problems.

Did you get the crash during the new game initialization process or after the game has started. If it is the latter, please send me your save game file and I will look into it.
I installed it with the 5.0 beta installer a long while ago and then patched it but couldn't get it to work. Using only the latest installer works, however if I update it with a patch it's broken again. It seems that there are some files being added which the Mod doesn't like or it's incompatible somehow. Is there an error log somewhere I could find?

Steps to reproduce are the following:
Use 5.1.22 installer, patch it using latest patch (I used 5.2.04), start a new game without changing any settings, then I get the MethodRes::operator[] error during the loading screen. For now I'll just play without the latest patch then as a workaround.

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David
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Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#382 Post by David » Wed Jan 24, 2018 12:24 pm

I just tested RealWorld mod 11.23 with both v5.1.22 and v5.2.04 and both worked without any problems.

Are you using RealWorld mod 11.23 (not v11.26)?

Did the mod work fine on v5.1.22 on your computer?

Way2co0l
Posts: 7
Joined: Fri Jan 19, 2018 3:31 am

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#383 Post by Way2co0l » Fri Jan 26, 2018 11:04 pm

Just updated to the newest patch (5.2.04) from the .03 version and already using 11.26 of RW mod but had no issues starting a new game. Everything seems fine to me so far.

Glenn-Philipp
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Joined: Thu Feb 08, 2018 4:38 pm

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#384 Post by Glenn-Philipp » Thu Feb 08, 2018 4:58 pm

Hello, I think your mod is really good so far. Would it be possible for banks to create a life insurance, ec card service, passbook and ATM, and for banks an investment building where you can sell metals and resources ?? What's also great would be the following products: e cigarette, Tesla e cars. What also great would be parking as a business building. And last but not least insert the company Tesla. Otherwise great mod.

hknbykl
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Joined: Sun Feb 11, 2018 11:59 am

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#385 Post by hknbykl » Sun Feb 11, 2018 12:05 pm

Dear Piermario,

I am playing CapitalismLab (version 5.1.27) and using RealWorld Mod (version 11.23).

I want to use my own photo and company logo. But I could not see the profile photos and company logos in the data folders. I could not find the solution via internet neither. So could you help me about it?

Glenn-Philipp
Posts: 7
Joined: Thu Feb 08, 2018 4:38 pm

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#386 Post by Glenn-Philipp » Tue Feb 13, 2018 4:15 pm

Hello could you please add the logo of the NFL so I can start a company ??

LSBV89
Posts: 1
Joined: Wed Feb 14, 2018 2:14 am

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#387 Post by LSBV89 » Wed Feb 14, 2018 2:22 am

Hello. I've been searching in the forum for ways to play REALWORLD MOD with the original logos and portraits of the game. Other users said one should edit the source file in a way that the real logos and portraits would be replaced by the original ones.

However I don't know how to edit it. Could anyone help me?

zobrak
Posts: 2
Joined: Sat Feb 17, 2018 9:47 am

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#388 Post by zobrak » Sat Feb 17, 2018 10:05 am

Hi !

I would first like to thank you for the quality of the work done to achieve this great mod.

I'm actually meeting an error when I try to launch a scenario with both DIgital Age and Realworld 11.26 activated.

This error appears both with the use of capitalism lab beta release or stable release
Error loading MOD file Data\MANUFACTURING.DBF
DBF record No.: 81
Invalid value for field INPUT3: SPHOTO
Maybe is there a way for me to fix it myself ?

Thanks

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David
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Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#389 Post by David » Sat Feb 17, 2018 1:00 pm

Have you enabled Digital Age DLC on the DLC menu?

zobrak
Posts: 2
Joined: Sat Feb 17, 2018 9:47 am

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

#390 Post by zobrak » Sat Feb 17, 2018 2:29 pm

Yes Digital is enabled

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