Details of the new Export Company feature in the next major version 10.0

General Discussions about new beta versions of Capitalism Lab
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9356
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 17 times
Been thanked: 48 times

Details of the new Export Company feature in the next major version 10.0

Post by David »

The next major version of Capitalism Lab, which would be version 10.0, will introduce the new Export Company feature for the Experimental DLC.

The export company lets you:
>Find buyers worldwide through the Export Client Search
>Set up deals to sell products overseas
>Link export deals to your production facilities
>Generate sales beyond local market limitations, especially for raw materials and semi-products.

Check out the preview page for screenshots and details on how the Export Company can expand your business at:
https://www.capitalismlab.com/export-company/

Opening your business to the world brings new opportunities. The Export Company gives you the tools to capitalize on demand globally and offers a strategic growth opportunity to scale your operations in Survival mode.
Attachments
Export_company7.png
Export_company7.png (166.12 KiB) Viewed 3493 times
Export_company2.png
Export_company2.png (81.72 KiB) Viewed 3493 times
Export_Company_Building.png
Export_Company_Building.png (110.75 KiB) Viewed 3493 times
rafaeltodero
Translation Contributor
Translation Contributor
Posts: 161
Joined: Fri Oct 19, 2018 6:58 pm
Has thanked: 17 times
Been thanked: 5 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by rafaeltodero »

I really liked what I just read.

I hope to test it out in the future to see what the overall gameplay is like.

As for the Pontos idea, it was sensational. :mrgreen:

Suggestion 1 :

In the future, if possible, there could also be a financial crisis or wars abroad.

In the event of a financial crisis, the price paid by customers would decrease slightly.

Or, for example, in the event of war, the exporting company would receive a better price and a larger quantity for a certain product.

This would also betray a very interesting dynamism.

For this type of event, there may be an on/off option if the player does not want to play with this type of event.


I know it's still too early for these suggestions. However, I will record my thoughts here.
Shamalau12
Posts: 12
Joined: Tue Jun 28, 2022 5:40 pm

Re: Details of the new Export Company feature in the next major version 10.0

Post by Shamalau12 »

This is great news !

I really look forward to this update. Capitalism Lab has grown as one of my favorite games ever since my purchase 1 or 2 years ago.

I have a few questions and suggestions.

1) To what extent could those sales amount to ? Can I export for hundreds of millions worth of products ?

2) Does it affect the global stock market ?

3) Have you deliberately made it so that warehouse cannot be used as an export base for balance reasons ?

As stated, I'm excited about the news !
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9356
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 17 times
Been thanked: 48 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by David »

Shamalau12 wrote: Fri Nov 10, 2023 5:00 pm 1) To what extent could those sales amount to ? Can I export for hundreds of millions worth of products ?
Please see https://www.capitalismlab.com/export-company/

On the last section of the web page, you will see:
Daily Export Demand
The quantity the export client is willing to purchase daily, which is based on the product’s quality rating.


Shamalau12 wrote: Fri Nov 10, 2023 5:00 pm 2) Does it affect the global stock market ?
No.
Shamalau12 wrote: Fri Nov 10, 2023 5:00 pm 3) Have you deliberately made it so that warehouse cannot be used as an export base for balance reasons ?
Since the purchase quantity are based on the product’s quality rating, it doesn't matter whether the products are supplied from warehouses or factories.
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9356
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 17 times
Been thanked: 48 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by David »

Script lines for the Export Company feature:

[Experimental DLC]
Export Company=<Yes, No>
Disable the Export Company feature.

Export Deal Duration=<1 to 10>
Set the duration of all export deals to a specific number of years.

Export Volume Modifier=<10 to 300>
Modify the volumes of all export transactions. 100 is the standard value.
User avatar
cantdownloadit
Community Contributor
Community Contributor
Posts: 653
Joined: Sat Aug 30, 2014 12:14 pm
Has thanked: 5 times
Been thanked: 11 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by cantdownloadit »

When the new DLC releases will all the script lines under Experimental heading be moved to a new Services heading ?
User avatar
Stylesjl
Community Contributor
Community Contributor
Posts: 270
Joined: Sun Oct 29, 2023 4:01 am
Location: Sydney, Australia
Has thanked: 2 times
Been thanked: 12 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by Stylesjl »

David wrote: Wed Apr 03, 2024 8:58 am Script lines for the Export Company feature:

[Experimental DLC]
Export Company=<Yes, No>
Disable the Export Company feature.

Export Deal Duration=<1 to 10>
Set the duration of all export deals to a specific number of years.

Export Volume Modifier=<10 to 300>
Modify the volumes of all export transactions. 100 is the standard value.
Works perfectly for all 3 options!
sofrade
Level 2 user
Posts: 19
Joined: Sun Jan 08, 2023 1:58 pm
Has thanked: 1 time

Re: Details of the new Export Company feature in the next major version 10.0

Post by sofrade »

I cannot find this feature in the Settings menu in Experimental DLC (Im using 9.170)
User avatar
Stylesjl
Community Contributor
Community Contributor
Posts: 270
Joined: Sun Oct 29, 2023 4:01 am
Location: Sydney, Australia
Has thanked: 2 times
Been thanked: 12 times

Re: Details of the new Export Company feature in the next major version 10.0

Post by Stylesjl »

sofrade wrote: Wed Apr 03, 2024 7:51 pm I cannot find this feature in the Settings menu in Experimental DLC (Im using 9.170)
You need the Post Release Beta:
viewtopic.php?t=9474

(Be sure to get the installer first: viewtopic.php?t=9471)
These users thanked the author Stylesjl for the post:
sofrade
sofrade
Level 2 user
Posts: 19
Joined: Sun Jan 08, 2023 1:58 pm
Has thanked: 1 time

Re: Details of the new Export Company feature in the next major version 10.0

Post by sofrade »

David wrote: Wed Apr 03, 2024 8:58 am Script lines for the Export Company feature:

[Experimental DLC]
Export Company=<Yes, No>
Disable the Export Company feature.

Export Deal Duration=<1 to 10>
Set the duration of all export deals to a specific number of years.

Export Volume Modifier=<10 to 300>
Modify the volumes of all export transactions. 100 is the standard value.
why is the number of deals limited to 4? Can we have more like in import service?
Post Reply