(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario

Discussions about modding and share your mods with other players in this forum.
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piermario
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Re: (MOD) REALWORLD 10.23 - The Revolution (by Piermario)

Post by piermario »

Ciao Parker thanks for feedback
1) I don't know how to fix it
2) I think it's caused by inflation
3) I will try to balance the gasoline products to be more profitable
4) I will fix it
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vlade
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Re: (MOD) REALWORLD 10.23 - The Revolution (by Piermario)

Post by vlade »

David wrote:I tested Real World 10.23 with CapLab version 3.0.17C and it worked fine.

Perhaps it is due to some file not being placed correctly. You may check the MOD folder and see if the files are Real World MOD v10.23 or of an older version?
I reinstalled it again but still doesn't work,all your previous versions do work.I tried it beta version 27.1.5BETA without dlc and without update. thanks again keep up the great work your mods are awesome.
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David
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Re: (MOD) REALWORLD 10.23 - The Revolution (by Piermario)

Post by David »

1. Notebook computers are not listed in technology lists in r&d centers, or in the purchase tech from competitor list.
Actually the quality of notebook computers depend on individual technologies, as shown on the manufacturer's guide (see the attached screenshot.)

You should acquire the individual technologies instead, which together contribute to the notebook computer's quality.

More details: http://www.capitalismlab.com/technologies.html
http://www.capitalismlab.com/list-of-technologies.html
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moneytheory
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Re: (MOD) REALWORLD 10.23 - The Revolution (by Piermario)

Post by moneytheory »

I am concentrating on retail. But i am having lots of problems of goods being stopped. For example for the computer store i had a desktop. Note book, Smart phone, And a USB stick. However all i am left with now is one item which is the Smart Phone and i cant get anything else. This wasn't a problem before the latest mod came out.
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David
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Re: (MOD) REALWORLD 10.23 - The Revolution (by Piermario)

Post by David »

moneytheory wrote:I am concentrating on retail. But i am having lots of problems of goods being stopped. For example for the computer store i had a desktop. Note book, Smart phone, And a USB stick. However all i am left with now is one item which is the Smart Phone and i cant get anything else. This wasn't a problem before the latest mod came out.
To find out whether it is a problem with the MOD or with the latest beta version, you may try loading the previous version of the MOD and see if the problem also exists.
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Re: (MOD) REALWORLD 10.24 - The Revolution (by Piermario)

Post by Poptop »

Hey

I love this mod but I cant seem to get it to work. When I start a new game with the mod I get this error message.


Error loading MOD file Data\Tech.dbf

Please make sure that the version of the MOD kit you are using is compatible with this version of Capitalism Lab.


Any help would be much appreciated. Thanks
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Re: (MOD) REALWORLD 10.24 - The Revolution (by Piermario)

Post by piermario »

The mod works with Subsidiary DLC v3.0.17C patch, i'm actually play without any problem.
Did you have download this version?
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Re: (MOD) REALWORLD 10.24 - The Revolution (by Piermario)

Post by moneytheory »

I am testing 10.24 however i am getting a error on file J-RD.CPP line 797
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Re: (MOD) REALWORLD 10.24 - The Revolution (by Piermario)

Post by piermario »

Hello David there's no space for further buildings.....
I have also a question: the customized products have their own brand, tech, rating so they are like new product or they are the same like their parents and change the pics only?
Thanks
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David
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Re: (MOD) REALWORLD 10.24 - The Revolution (by Piermario)

Post by David »

I have also a question: the customized products have their own brand, tech, rating so they are like new product or they are the same like their parents and change the pics only?
Customized products under the same product type share the same brand rating.

For more details, please read this web page on the CapLab official web site:
http://www.capitalismlab.com/product-customization.html

Effects on Gameplay
By utilizing product customization, you can release two or more products of the same product type into the market. Each of them will have their own demand and supply.

For example, your company may sell two motorcycle products with different product images and different technology levels at the same time, targeting at different segments of the market.

The motorcycle product with a lower price and less advanced technology (thus lower quality) will appeal better to consumers who are more price conscious.

On the other hand, the motorcycle product with a higher price and more advanced technology (thus higher quality) will appeal better to consumers who are more quality conscious.
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