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Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Wed Feb 21, 2018 6:39 pm
by therealevan
Weird, maybe i dont see these because I'm grabbing the incremental updates. I recommend PM'ing Piermario.

Re: (MOD) REALWORLD 11.26 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Wed Feb 21, 2018 7:23 pm
by David
The one you have downloaded contains the source files.

You should download the compiled version of the MOD instead from: http://www.listaviaggi.com/RW11.26.rar

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Sat Feb 24, 2018 7:20 am
by piermario
New release: 11.27
NEW: added videogames and consoles products (it works with new post release beta 5.4.00), fixed megafactories capacity, new custom products, new script with 90% more talents, fix and balancies.
Link in 1st page
ciao!

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Sat Feb 24, 2018 8:59 am
by moneytheory
I am getting this following error using 11.27 game version beata 5.3.01
script file: SCRIPT\REALWORLD 15 CITiES - 2000.txt
Error: the following lines cannot be recognized by the script system.
line 172: Talent System = Full
line 173: More Talents = 90

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Sat Feb 24, 2018 3:52 pm
by piermario
you need to use new post release beta 5.4.00

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Sat Feb 24, 2018 6:38 pm
by moneytheory
piermario wrote: Sat Feb 24, 2018 3:52 pm you need to use new post release beta 5.4.00
Sorry i didnt see the 5.4.00 release. Working now. How do i input greatly simplified and 100% more into the script?

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Sun Feb 25, 2018 8:40 am
by jbvisual
moneytheory wrote: Sat Feb 24, 2018 6:38 pm Sorry i didnt see the 5.4.00 release. Working now. How do i input greatly simplified and 100% more into the script?
See:
http://www.capitalismlab.com/scripts/script-dlcs/

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Mon Feb 26, 2018 11:37 am
by moneytheory
jbvisual wrote: Sun Feb 25, 2018 8:40 am
moneytheory wrote: Sat Feb 24, 2018 6:38 pm Sorry i didnt see the 5.4.00 release. Working now. How do i input greatly simplified and 100% more into the script?
See:
http://www.capitalismlab.com/scripts/script-dlcs/
It doesn't tell you how to put Simplified in the script. In the Real word mod it is set to full.

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Tue Feb 27, 2018 12:33 pm
by zobrak
Hi !
I'm sorry if my question has been asked before, but I see a lot of tech to look for and I don't see for which product their intented ? (such as cloud computing, fingerprint sensor, quantum computing...)

Re: (MOD) REALWORLD 11.27 (it requires Digital Age DLC to run) and 11.23 for all DLC (by Piermario)

Posted: Wed Feb 28, 2018 1:54 pm
by SIH
Hello!

The game is much more fun thanks to the mode you have developed.
Thank you. But I have a question.

I installed the latest REALWORLD MOD 11.27 on game beta version 5.4.01, but I do not know how to develop a console game from the software company. (RTS Games, Casual game, etc ..)
If your lab develops the technology needed for video games softwere and you go to a software company and click on a new software Product you won't see the video game softwere name you've developed.

I wonder what I missed.
Can you tell me how software companies develop games?

Regards.