David wrote:And is it correct that in 4.2.04 AI mayors no longer build more civic buildings on their own?
AI mayors who do not belong to your political party will still build civic buildings on their own. There hasn't been any changes to them.
OK, that sounds fine, but my party's mayor won't build new civic buildings automatically on their own, right?
Even if they do, as long as the relocation function can be fixed, that won't be a problem. Right now, relocation sometimes works, sometimes doesn't.
Like in ELEA_005 it works
In ELEA_006 it doesn't work
David wrote:
They seems to flicker the city budget for civic buildings a lot more often. And causing a lot of emigration issues here and there for AI running cities.
Do you have a save game that exhibits this problem that you can send me?
Like in ELEA_006.sav, a lot of mayors don't pay any unemployment benefits at all causing emigration, some don't pay security, etc. But it seems to be related to poor starting management, thus lack of cash (but sometimes they do have money, just refuse to pay), those city have more emigration issues tend to be those issuing bonds, losing more money to interest, and seems not able to climb out of debt.