How do I get the new farms to work

City Economic Simulation DLC for Capitalism Lab
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Jango
Posts: 1
Joined: Tue Jul 17, 2018 8:46 pm

How do I get the new farms to work

Post by Jango »

When I look at the farms I can build in the farming index I find I cannot build most of them while the AI can build for instance a fishery and I build a farm right next to it. It applies to any of the new farms. I guess that is from the user created mod. What do I do to activate these farms.
Purifier
Level 4 user
Posts: 192
Joined: Sat Jun 23, 2012 12:56 am

Re: How do I get the new farms to work

Post by Purifier »

Hi Jango, welcome to the forum :)

Can you tell us which mod you are using ?

If it is Real World mod, there are 4 "fishery" farms; normal fishery, oysters, salmon and shrimp.
To build those, place down a farm and select the tile for Livestock raising. There you have a selection of all animals, including the fish/water type. Extend the Raising tile to a Processing tile to select which product you want from that animal.

Im pretty sure this works the same in other mods :)

*Edit, oops didnt notice your post is somewhat old hahaha
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